Ares - Air-eeze
The Athenian God of War, and the primary God of the Crimson Slayers.
 
Athenia - Ah-theee-neee-ah
The largest free nation in the known world of Panosia. Boasting a population of over 400 million souls, and a land mass near to that of China. Its capital city is called 'Athenian Prime', and it is located on a large island in the middle of the North Mon Sea. The culture of Athenia is similar to that of a medieval French or English civilization.
 
Athenian Prime
The captial city of Athenia. The city has a population of approximately 400,000 people.
 
Babylus - bab-e-luss
One of the most powerful nations in the southern hemisphere of Panosia, Babylus boasts a population of approximately 200 million people, many of which are nomadic desert dwellers. Its capital city is called 'Persiahgdad', and is located on the coast of the Burdoan Sea. The culture is similar to that of a medieval Arab society.
 

Black Magi - madge-eye
The Black Magi are the Wizards of Panosia who use their powers in the pursuit of either selfishness or pure evil. The Black Theives are the best known element of their organization, and are rumoured to be headquartered in Gamora.

 
Blood Rogues
Montrose Longfellow, the leader of the Black Magi of Gamora created this group of Mage/Thieves to work as his infiltrators, scouts, and assasins. Their ranks and history are shrouded in secrecy. It is rumoured, however, that the Light Magi of Gamora have a similar function to offset these evil denizens. That has never been confirmed...
 
Bodom - bo-dum

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Bodom is the leader of the Vampire clan of the same name. His offspring and followers are referred to as 'The Children of Bodom'. Not much is known about this mysterious figure, aside from the fact that his name is first mentioned in the oldest of Athenian lore. Some believe him to an elder of the White Elven race who fell victim to an awful curse nearly 5,000 years ago. Bodom is rumoured to make his home within the city of Gamora, on the shores of the North Mon Sea in Athenia.
 
Children of Bodom - bo-dum
The Children of Bodom are a group of Vampires who inhabit and prey on the citizens and travellers inside the city of Gamora. Their Coven is estimated at nearly 2,000 years old, and its members and hideaways are so secret, that even the most skilled thieves and scribes have never located them.
 
Crimson Slayers
Quite possibly the only thing that the Supernatural on Panosia fear. The Crimson Slayers is an organization started thousands of years ago to combat the rise of the Lich King and his warriors as they enroached across the known world. This band of Warrior Priests have since established themselves in each major city across the lands, and is headquartered in the Athenian city of Gamora. Trained in both the Clerical and Fighting arts, the Crimson Slayers are feared by the Supernatural in all corners of the world. Only the Kwin-Shae-Don of Koreya are more skilled at eliminating the Undead.
 
Gamora - gah-more-Ah
A relatively small city on the shores of the North Mon Sea. The primary ferry to Athenian Prime leaves from Gamora. The city has a population of approximately 20,000 people in and around the main core. Gamora has a reputation of being a denizen of supernatural creatures, although no positive proof exists.

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Gnillick - nil-Ick

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As Lord of the Crimson Slayers, Gnillick is responsible for the training of those who follow in the footsteps of Ares.
 
Guendlyn - gwen-dill-In

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Guendlyn is the headmistress of the School of Slayers. She makes her home in Gamora, and is responsible for the training of the most elite warriors in the fight against the other Supernatural clans throughout Panosia. Her skills are legendary, and second only to Bodom.
 
Lupine Clan
Led by the mysterious Zachary Cannis, the Lupine Clan makes its home in the foothills, mountains and forests around Gamora. Typically black in colour, there have been known to be various different shades of wolf. Those Clan members who originate from the northern reaches of Athenia are typically white in colour, while those in the west are brown. Members from the East are black, and the south are a reddish colour. When in combat with other clans, the members of the Lupine Clan typically use spears, daggers and hand...er...paw mounted crossbows.
 
Montrose - moan-trose

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The leader of the Black Magi of Gamora. Not much is known about Montrose. His Cornwallish accent gives away a portion of his story, but that is where it ends. The specialty of this wizard his his ability to mould his best students into a mix of Magi and Rogue, of which he refers to as 'Blood Rogues'.
 
Moonstruck
The most dreaded word for a Werewolf. The point where your head is thrown back involuntarily, and you let out the most terrifying howl...then the Curse takes total control of your senses and you turn into the most fierce killing machine in the known world. There are those amongst the Wolf clans that accept this deadly form of action. There are legends told of Legions of Werewolves attacking entire cities, and slaughtering all the inhabitants while under the influence of Moonstruck. Very frightening...don't let it happen to you.
 
Sun Children
Not much is known about this secret organization. The Sun Children of Bodom exist in myth, operate in shadow and leave no evidence of their existence in their wake. Their weapon of choice is rumoured to be the shuriken.
 
The Cave

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Perhaps the most feared prison in all of Athenia, The Cave is located on an island outside Gamora's harbour. Only the worst criminals in Athenia get into The Cave...and none ever get out.
 
The Council of Grand Conjurations
The Council is the Governing power over all magic on Panosia. They have representatives from both sides (Good and Evil) and from all nations on the planet. They are widely known, feared and respected by all rulers and wizards.
 
The Dented Helm
Owned and operated by Olaf Kryndole, The Dented Helm is a popular night spot in the city of Gamora. Many of the 'Last Seen...' posters throughout the nation of Athenia reference The Dented Helm as the unfortunate disappearing place of many citizens...most of who are never found.
 
Virtue - Ability Score
This new ability score takes into account your wealth of morales and good or evil standing amongst others. A score of 10 is what a normal human has, and a score of 5 is what the average evil thug might have. Good deeds raise your score, and evil deeds lower your score. Word gets around the countryside. Save a helpless woman from an assailant, and your score will rise. If you kill someone in a bar fight, your reputation will proceed you, and your score will decrease.

If your Virtue ability score reaches 15, you automatically gain one point of Charisma. If your skill falls below 15, you lose that point.
 
Willpower - Ability Score
This new ability score takes into account your your ability to concentrate despite your surroundings, your ability to control your urges and last but not least, your ability move forward in your everyday life. Each time you are faced with an extreme challenge (i.e. staying in human form as opposed to an involuntary shape-shift) gains you a Willpower point. If you allow yourself to let controllable things take over your destiny, you lose a Willpower point.

On a non-gaming note, if you continue to let your surroundings affect your gameplay, you will lose a Willpower point. This is one of the most important scores in the game, so you must make sure to maintain your attention during the game. :)

If your Willpower ability score reaches 15, you automatically gain one point of Wisdom. If your skill falls below 15, you lose that point.
 
Zachary Cannis

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A virtual unknown. His name first appears in an ancient Georgian text, describing his encounter with a mystic black wolf on the steppes east of Athenia. In recent years, there have been sightings of a large black wolf throughout the countryside regions of Gamora, and many farmers have complained of something attacking their livestock...so brutally, that there is little evidence to examine. The only other reference to a 'Zachary Cannis' is a ledger from Amora's Exotic Animals in the city of Gamora.